Advanced Spawners / Introduction

Advanced Spawners – a modular and powerful system that allows you to effortlessly create advanced enemy formations, power-ups, surprises, and behavior patterns in your game.

Instead of writing repetitive code for AI, drops, markers, or special effects, you simply specify what you want, and the spawner takes care of the rest.

Whether it's a single enemy or a full-on invasion with animations, cargo, and a surprise boss drop – it's all handled for you.

What makes these spawners "advanced"?

AI Integration - Easily add simple enemy AI to your objects.

Cargo & Power-ups - Make enemies drop items when destroyed – either by default or just the last one.

Surprises - Add a twist to your final enemies with special drops or effects.

Child Prefabs Attach turrets, shields, or decorative elements to your main prefab.

Animations & Markers Add visual flair and indicators to your objects.

All the advanced spawners are based on a powerful base class – AdvancedSpawnerBase.

This gives you, the developer, all the building blocks to quickly create new spawners without reinventing the wheel.

Think FormationSpawner for organized attacks, or Instantiator for one-time object placements.