Ignition / GameData
Namespace
Playniax.IgnitionScript can be found in
Assets/Playniax/Framework/Ignition/Scripts/GameData.cs
Class GameData
DescriptionGameData can be used to temporarily store statistics of the game.
progress and progressScale are built-in data fields.
Custom fields can be added to custom and supports floats, integers, booleans and strings.
The information will not be saved and is only avaiable at runtime.
Public fields | Description |
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Config custom = new Config() | Custom data storage. |