Ignition / Deactivator
Namespace Playniax.Ignition.Framework
Inherits from MonoBehaviour
Class or component can be found in Assets/Playniax/Ignition/Framework/Scripts (MonoBehaviour)/Deactivator.cs
Class Deactivator
Description
Disables the GameObject as soon as it's enabled.
This can be useful when the GameObject in the scene is a prefab that isn't actually a Unity prefab.