Ignition / Deactivator

Namespace Playniax.Ignition.Framework

Inherits from MonoBehaviour

Class or component can be found in Assets/Playniax/Ignition/Framework/Scripts (MonoBehaviour)/Deactivator.cs

Class Deactivator

Description

Disables the GameObject as soon as it's enabled.

This can be useful when the GameObject in the scene is a prefab that isn't actually a Unity prefab.